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P.A.T.E.O. Force: Difference between revisions
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[[P.A.T.E.O. Force]] (pick any two, eliminate one) is a method of forcing a particular object from a set of objects created by[[Roy Baker]]. | [[P.A.T.E.O. Force]] (pick any two, eliminate one) is a method of forcing a particular object from a set of objects created by [[Roy Baker]]. It was first described in [[Baker's Bonanza]] (page 40) by [[Hugh Miller]] ([[1968]]). | ||
It involves the spectator and | It involves the spectator and magician in a rotating selecting and elimination process, leaving only one object from an unlimited number of objects. | ||
The method may be disguised in a multitude of ways within card tricks, mentalism, stage routines, etc. | The method may be disguised in a multitude of ways within card tricks, mentalism, stage routines, etc. | ||
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[[Category:Term]] | [[Category:Term]] | ||
[[Category:Card Forces]] | [[Category:Card Forces]] | ||
[[de:P. A. T. E. O. Force]] |
Latest revision as of 12:37, 24 November 2018
P.A.T.E.O. Force (pick any two, eliminate one) is a method of forcing a particular object from a set of objects created by Roy Baker. It was first described in Baker's Bonanza (page 40) by Hugh Miller (1968).
It involves the spectator and magician in a rotating selecting and elimination process, leaving only one object from an unlimited number of objects.
The method may be disguised in a multitude of ways within card tricks, mentalism, stage routines, etc.